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Germany is not backing down from declaring war on tiny Luxemburg just because it is so tiny that it does not prepare a full on invasion AI is now be better at noticing when they are about to get cut off from the front and react to it This should reduce the number of map snakes significantly Units is no longer make arbitrarily long port rushes. Seriously, it was WAY too careful about this before Made AI much faster at replacing templates for units in the field. AI now evaluates current deployment lines to see if they should be replaced by newer templates
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Added a minimum target template match to avoid AI moving on to worse templates too early
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Improved (read "fixed") match score calculation for AI template design Various changes and bug fixes to template design AI, making it better at creating new ones as well as designing according to target templates Fixed a bug that made the AI unable to properly reorganize volunteer troops Also made the AI better at reasearching nuclear tech. AI is now able to remove factories and build nuclear power plants in stead. Various front balancing to improve situations like countering invasions, not piling everything in Africa, overassigning to straits etc Lithuania may now reject German demands for Memel if Germany is losing a war when demanding it Added AI chance to prevent France turning communist during first election in a historical play through Should stop nations from always moving towards fascism or communism over time Japan AI now has semi sanity triggers before starting new wars via focus Romania now has a chance of refusing soviet demands on Bessarabia if in a faction Added abort to AI strategy that made germany down-prioritize navy
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